![]() However, if they are unescorted, they are vulnerable to many different units, such as attack helicopters and concealed infantry. With great armor and powerful guns,they can easily dominate the battlefield if left unchecked. The Armor role lets you unleash the pain as a tank commander. It is prudent to move him to safety after doing this he can be killed by his own handiwork. This is a single rifleman that can deploy a satchel charge of C4 to deal heavy damage to a structure. Completely defenseless though, so escort is needed. Cheaper than the Jeep,and can transport 2 squads of infantry units. They can be air-dropped via the tactical aid menu.Īn unarmed and repair-incapable cargo truck. Their special ability is a magazine of armor-piercing bullets useful against helicopters and light armor. They have very weak armor, and should be kept away from direct engagements. 50 cal machine gun, and they can carry one infantry unit. These units are useful for light infantry skirmishes and repairs. They are effective against other infantry, but are generally unused due to their low speed, low rate of fire, and high vulnerability if detected. They have no offensive special abilities. They are composed of three anti-tank weapons and two riflemen. They are also slow, but their launchers are more effective now. They have limited effectiveness against other infantry and helicopters. These units are effective against armored vehicles and tanks. Their offensive special ability is a barrage of 40mm grenades. They have limited effectiveness against tanks and helicopters. They do include two riflemen, one machine gunner, one anti-tank weapon, and one Stinger missile. They are vulnerable to every unit in the game due to their low speed and small arms. These units are most effective against other infantry units. All infantry units can sprint as a defensive special ability. But,thanks to their abilities of going into forests and garrisoning buildings,they are practically "glass cannons" they can destroy everything under the right conditions, but can easily be destroyed themselves if mismanaged or caught in the open. The most exposed of all units,they are easy kills for virtually anything.
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