![]() On a successful check, it can use it's blood drain ![]() It can then attempt to start a grapple as a free action without provoking an attack of opportunity. Improved grab: To use this ability, an observer must hit with its bite attack. Skills: concentration + 11, decipher script + 11, hide +6, knowledge arcana + 11, knowledge architecture +6, knowledge dungeoneering + 6, geography + 6, history +6, local + 6, nature + 8, nobility + 6, religion + 6, planes + 11, listen + 8, search + 14, spellcraft + 7, spot + 16, survival + 8 (+10 on other planes or following tracks)įeats: AlertnessB, Flyby Attack, Improved Initiative, Combat CastingĪdvancement: 9–13 HD (Large) 14–30 HD (Huge) Special Qualities: darkvision 60 ft, true seeing, all-around visionĪbilities: Str 16, Dex 16, Con 18, Int 19, Wis 15, Cha 15 Special Attacks: blood drain, gaze, psionics, eye rays, improved grab ![]() The last twwo monsers here are not beholders, but mounts for beholders.Īrmor Class: 28 (+16 natural, +3 dex, -1 size), tch 12, ff 25Īttack: bite +8 melee (1d8+4 plus blood drain) and eye rays + 8 rangedįull Attack: 3 bites +8 melee (1d8+4 plus blood drain) and eye rays +8 ranged If you have any questions or want me to add anything (like flavor-text or an explanation of what the monsters look like) just ask. The layout of the monster stats aren't perfect, but you should have no trouble understanding them. Any beholderkin that is in a 3e or 3.5e book is not converted here. Since beholders and beholderkin are some of my favorite monsters, I thought some of the more obscure ones needed converting.
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